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GAMES / EXPERIMENTS

Libra.

A turn-based political strategy game: you play a hacker influencing daily referendums in a technocracy governed by AI.

CONCEPT SKETCH / NOT A PRODUCT SCREENSHOT

Key facts

Status
Activein development, as of October 2026
Years
2023 – now
Role
Design, writing and code.
Highlight
PC first, planned for Steam

The idea

Libra is a turn-based political strategy game. You play a hacker influencing the results of daily referendums in a technocracy governed by AI, while dealing with the social and moral consequences of your manipulations.

It takes place in 2035 in Nonam, a fictional country. The tone is satirical anticipation, with absurd humour.

How it plays

Each turn is one day, with its referendum. The referendums start harmless or absurd, and move to complex moral choices.

On screen there is a social feed that reflects the public opinion, a map of the country with its voting network, and national metrics like GDP, population or satisfaction.

Where it is now

Libra is a commercial game project. I want to sell it on Steam, but it is not finished yet. A few people have playtested it.

There is nothing public to show for now. I will show more here later.

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A small window into a curious mind.

Type help to look around. No serious hacking required.

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